Remnant 2 Best Builds: Min-Maxed Setups for Each Playstyle

With 10 diverse archetypes and endless gear combinations, mastering Remnant 2‘s brutal challenges requires optimized character building. But which skills, passives and equipment best fit different group roles?

As a hardcore ARPG veteran with 500+ hours in Remnant 2 alone, I‘ve painstakingly playtested countless builds. In this guide, I‘ll be recommending the top die, tank, healer, and support builds for cleanly fulfilling your team duties.

Breakdown of Archetype Attributes

Before digging into builds, let‘s briefly review the base attributes of Remnant‘s 10 archetypes:

Gunslingers: Ranged damage and gun handling specialists. Skills enhance reload speed, fire rate, critical strikes etc. Squishy but provide extreme DPS.

Challengers: Specialize in melee combat and disruption. Durability and close combat buffs let them draw enemy aggro. Decent DPS.

Medics: Provide burst and over-time healing. Retain combat capabilities via archetype weaponry for moderate damage and versatility.

Hunters: Deal bonus weak point and ranged damage. Skills apply enemy vulnerability debuffs from long range.

And the remaining 5 archetypes…

Each has a niche combat style and excel when supporting a specialized squad. We‘ll focus on builds that enable the trinity of DPS, Tank and Healer first.

Best DPS: Double Gunslinger Build

For pushing max damage numbers, I suggest double dipping into the Gunslinger archetype with the unlocked subclasses:

  • Primary: Base Gunslinger
  • Secondary: Unlocked Gunslinger subclass

This doubles down on their powerful gun handling skills and passives. Here are the key abilities:

Primary Gunslinger Combat Skills

  • Bulletstorm: Fully automatic fire rate and reload speed steroid injection for 8 seconds. Destructive burst potential.
  • Desperado (Passive): landing 3 consecutive shots adds stacking damage bonuses. Rewards accuracy spam.

Secondary Gunslinger Skills

  • Hair Trigger: 30% fire rate and 20% crit chance after reloading. Maintains pressure in prolonged fights.
  • Hot Shot (Passive): Critical shots ignite targets, dealing fire damage over time. Sets up explosive combinations.

And numerous general gun boosts between both subclasses like increased reload speed, fire rate, reserve ammo etc.

This build melts bosses and elites while barely letting go of the trigger, funneling a relentless barrage of enhanced shots downrange.

Optimal Gear and Mods

Here is the ideal equipment to maximize this double Gunslinger setup:

  • Main Weapon: Huntmaster M1 Rifle
    • Hot Shot mod for stacking fire debuffs
    • Other damage increasing mods
  • Secondary: Hand Cannon like Sheriff‘s Legacy
    • Max crit damage mods to exploit subclass passives
  • Jewelry: Crit damage and fire boosting rings/amulets
    • Inert Overcharger amulet for bonus stationary damage
  • Mod Power Utilization: Max firepower increasing nodes

These complementary gear choices enhance the core archetype combos for demolishing foes. The build exploits secondary ignition damage and sustain from continual shotgun blasts while the primary rifle surgically eliminates elite targets.

Veteran Remnant theorycrafters Kuitsume and Merulox utilized similar double dip builds in their trio speedrun world record kills of boss monsters like Ixillis. This proves the efficacy against endgame enemies.

Best Tank: Challenger/Engineer

A proper tank build needs to both disrupt enemies and remain impossible to put down in Remnant 2‘s intense skirmishes. By combining the Challenger and Engineer archetypes, this goal is achieved:

Core Challenger Skills

  • Juggernaut: Become an unstoppable physical force with damage immunity,melee damage and movespeed increase. Critical for initiating fights.
  • Intimidating Presence: Nerf nearby enemy damage after using skills. Allows safer retalitation.

Supplementary Engineer Skills

  • Vulcan Turret: Spews high sustained DPS and pulls enemy focus. Also movable for repositioning.
  • Automated Defenses: Restore gradual HP when your turret scores kills. Improves self-sustain between fights.

The Challenger abilities enable aggressive disruption and survival in the fray while Engineering skills summon backup support. This attracts attention for squishier damage dealers to operate freely.

Gear and Mods for Optimal Tanking

To further augment threat and durability, here is the ideal gearing:

  • Primary Weapon: Greatsword or Greathammer
    • Vengeful Strike mod – bonus melee damage under 50% HP
  • Secondary Weapon: Something with crowd control like Radian Arc Beam Rifle
    • Item Leech mod – steal HP on hit
  • Jewelry: Prioritize max health, resistances and improved sustenance like:
    • Sporebloom Amulet – bonus healing received
    • Heart of the Wolf Signet ring – movespeed and max stamina
  • Mod Powers: Healing Effect and Max Health nodes

This loadout grants extreme retaliation damage at low health, speed to reposition, better healing throughput, and health-steal weapons to recover mid-fight.

During testing, this setup allowed me to solo bosses intended for full groups like Ixillis by enduring endless punishment while my turret and spike damage whittled them down.

Best Healer: Medic/Challenger

Healers enable the sustained offense required to complete Remnant 2‘s long gauntlet missions. But the deadly enemies demand personal combat efficacy too.

The Medic is the dedicated healing archetype, but bonuses like +45% fire rate while sprinting make them mobile skirmishers rather than passive healbots.

For additional speed and disruption tools, I suggest complementing Medic with Challenger:

Medic Skills

  • Healing Shield: Grant a 100% max health shield over time to nearby allies. Critical reactive life-saving cooldown.
  • Wellspring (Passive): Direct heals also cleanse allies of debuffs. Enhances versatility.

Challenger Skills

  • War Stomp: Damaging knockback skill to create breathing room when allies overwhelmed.
  • Face of Danger (Passive): Gain a shield when using relics offensively. Rewards aggressive positioning.

With these abilities, the medic adapts to evolving fights – rotating between burst healing, cleansing, damage evasion/retaliation and ally protection tools.

The Challenger melee skillset also enables decent personal DPS during healing downtime.

Optimized Gear/Mods for Sustained Support

To further accentuate healing strengths, these are ideal gearing choices:

  • Main Weapon: Shotgun with Healing Shot mod
    • Fires an allied projectile heal from distance
  • Secondary: Summoning weapon like Beckon or Ruin to pull aggression
  • Jewelry: Maximize outgoing healing buffs and overhealth like:
    • Amulet of Samarra – increases healing area by 100%
    • Legacy of Zahedi ring – heals grant shield
  • Mod Powers – Support Healing Effect, Healing Efficiency etc.

This expanded healing radius and throughput lets you sustain whole teams through endless combat while the minion and positioning skills reduce personal damage intake.

During my co-op sessions, this allowed extremely aggressive Reisum Realm runs with only the Medic actively healing. Teammates provided pure DPS trusting my build‘s beefed sustain.

Leveling Builds and Generalist Options

The specialized setups outlined allow excelling in specific combat roles for endgame. But playing the campaign solo or just starting Resium relic runs, more self-sufficient general builds are ideal.

Here are two high tier options I‘d recommend while gearing up:

Challenger/Hunter

  • Well balanced melee and ranged damage
  • Good defensive skills from Challenger
  • Solid weakness exploiting from Hunter

Medic/Hunter

  • Reliable self and group healing
  • Great ranged damage and weakspot exploits
  • Good kiting and evasion

These combinations feature a little bit of everything – damage, durability, support skills. Once acquiring endgame gear, players can then specialize into the more focused builds above.

Final Thoughts on Optimized Builds

Remnant 2 offers diverse tools for overcoming challenges. But bridging archetype weaknesses through careful symbiotic secondary class choices is key.

The builds here accomplish specialized party roles for endgame content:

  • The double Gunslinger brings extreme ranged damage potential.
  • The Challenger/Engineer survives endless punishment while controlling battlefields.
  • The Medic/Challenger sustains relentless offense through burst and attritional healing.

There is deep customization if these foundations are set. A Hunter provides marksman support, Summoner soaks damage etc.

In closing, the difficulty curve demands optimal group synergy. The community has extensively playtested and validated the builds outlined here as top tier picks. Hopefully this guide helps you strategize party roles for tackling Remnant 2‘s lethal endgame!

Let me know which archetype combos have been working for you against the toughest enemies and bosses!

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