What are Turn-Based RPGs Called? An In-Depth Guide

Turn-based role-playing games (RPGs) hold a special place in many gamers‘ hearts. The strategic, methodical style of play provides a different experience than action-packed real-time games. But you may be wondering – what defines this beloved genre? What key types and mechanics characterize turn-based RPGs? This comprehensive guide will break down their history, combat systems, major subgenres, decline in recent years, and potential future. Let‘s dive in!

The Evolution of Turn-Based RPGs

Turn-based mechanics have their roots in tabletop roleplaying games like Dungeons & Dragons in the 1970s. D&D partitioned play into rounds where each player acts in turn – the inspiration for the "turn-based" label. Early computer RPGs translated this framework into gameplay.

Western RPGs like Ultima and Wizardry established first-person exploration and separate turn-based battles. According to RPGCodex, these games defined core elements like "overworld exploration, dungeon crawling, character advancement and turn-based combat." Japanese developers took inspiration from these early CRPGs but added greater storytelling and predefined characters, especially in hit franchises like Dragon Quest and Final Fantasy.

By the early 1990s, turn-based RPGs gained mainstream popularity in the West through games like Fallout and Pokemon. In Japan, the genre continued thriving with series like Dragon Quest, Final Fantasy, and Chrono Trigger defining the golden age of JRPGs. Game journalists even declared the 90s "The Decade of the RPG."

Let‘s look at a few noteworthy games that shaped the genre‘s early evolution:

Year Game Significance
1974 Dungeons & Dragons Pen-and-paper RPG inspiration
1981 Wizardry Established first-person dungeon crawlers
1986 Dragon Quest Sparked the JRPG revolution
1990 Final Fantasy III Refined ATB turn-based battle system
1996 Pokémon Red/Blue Made turn-based RPGs mainstream

While graphics and technology have advanced, the core turn-based gameplay perfected in early RPGs remains relevant today.

How Turn-Based Combat Works

The heart of any turn-based RPG is the combat system. While exploration or dialogue may use real-time movement, battles switch to a separate turn-based mode. Here‘s an overview of how traditional turn-based combat works:

  • The player‘s party and enemy foes face each other on opposite sides of a battlefield.

  • A turn order is determined based on stats like speed, agility or initiative. Higher speed means earlier turns.

  • On their turn, characters can perform actions like standard attacks, special abilities, magic spells, item usage, or movement across the battlefield.

  • More powerful actions often require resource management, like finite magic points for spells.

  • After completing their action, the character‘s turn ends and the next battler in line begins their turn.

  • Once all participants have had a turn, a new round starts back at the top of the turn order.

  • Combat proceeds in this structured back-and-forth until a victor emerges.

While real-time combat delivers visceral action, the deliberate pace of turn-based battles allows you to carefully plot strategies and direct every move. This thoughtful style of play appeals strongly to some gamers.

The Depth of Turn-Based Strategy

On the surface, turn-based combat may seem simple – just choosing actions when it‘s your turn. But mastering turn-based battle tactics requires in-depth understanding of various RPG systems. Key strategic elements include:

Party Composition – Assembling party members with complementary skills and abilities is crucial. For example, you may designate a primary damage dealer, a mage for healing/support, and a tanky character to draw enemy attacks. Optimizing your party configuration gives flexibility to handle any battle situation.

Turn Manipulation – Some abilities let you boost ally turn speed or delay enemy turns. Disrupting the turn order in your favor is a huge tactical advantage. Other maneuvers like interrupts or counters also let you potentially act outside your turn.

Positioning – Carefully placing characters provides benefits like preventing enemy flanking or protecting vulnerable party members. Some abilities have positional requirements too.

Resource Management – Conserving limited-use spells or items keeps you ready for future threats. Wasting all your resources in one battle can leave you vulnerable.

Status Effects – Inflicting enemies with crippling status like Paralyze or Poison significantly shifts the advantage in your favor. Some foes may be outright immune to specific effects though.

Mastering all of these interconnected systems leads to thrilling strategic depth. Developers keep innovating within the turn-based framework by adding new character jobs, abilities, and combat mechanics to allow even greater complexity.

The Difference Between JRPGs and WRPGs

While Western (WRPGs) and Japanese (JRPGs) turn-based RPGs share core mechanics, there are stylistic differences between the two.

Story and Characters – JRPGs lean into linear, cinematic stories with pre-defined characters. WRPGs favor open worlds and player-created customizable characters.

Combat and Mechanics – JRPG battles are typically faster-paced, while WRPG combat is slower and more methodical. WRPGs emphasize builds, equipment, and freeform advancement.

Presentation – JRPGs use a stylized anime-inspired aesthetic. WRPGs aim for realistic graphics and a subdued color palette.

Player Agency – WRPGs give players freedom in choices and influence on the world. JRPGs limit agency in favor of a defined narrative.

Of course, these are broad generalizations with plenty of exceptions. But it helps explain fundamental design differences between the two dominant turn-based RPG styles.

Major Subgenres of Turn-Based RPGs

Beyond the JRPG/WRPG divide, turn-based combat appears across a spectrum of distinct RPG genres:

Tactical RPGs – Focus on positioning units on a battlefield for strategic advantage. Combat emphasizes big picture tactics over individual characters. Ex: Fire Emblem, Final Fantasy Tactics, XCOM.

Roguelikes – Turn-based combat combined with random procedural generation and permanent death. Replayability takes precedence over narrative. Ex: NetHack, Dungeon Crawl Stone Soup, FTL.

MMORPGs – Massively multiplayer online RPGs blend real-time exploration with turn-based battle instances. Allows co-op parties. Ex: Final Fantasy XIV, World of Warcraft.

Dungeon Crawlers – First-person turn-based RPGs focused on exploring self-contained dungeons one floor at a time. Ex: Etrian Odyssey, Legend of Grimrock, Labyrinth of Refrain.

4X Games – Turn-based strategy games based on exploring, expanding, exploiting, and exterminating on an epic scale. Ex: Civilization, Age of Wonders, Endless Legend.

Turn-based mechanics have proven astoundingly adaptable across countless RPG genres.

The Decline of Classic Turn-Based RPGs

While certain franchises like Pokemon persist, classic turn-based RPGs have undeniably declined in mainstream popularity and critical acclaim. What led to this trend? Several theories help explain the shift:

Accessibility – Real-time combat is more instantly gratifying and understandable for casual gamers. Turn-based systems require learning complex battle mechanics.

Action Appeal – Many modern gamers simply prefer kinetic real-time battles over slower turn-based play.

Technical Limitations – 3D environments and physics are far better suited to real-time combat.

Genre Convergence – Once distinct genres like RPGs and action games are increasingly integrating elements of each other.

Critical Reception – Reviewers praise real-time mechanics as "innovative" while deriding turn-based as "dated."

Sales Numbers – Leading franchises like Final Fantasy and Resident Evil succeeded more commercially after abandoning turn-based.

While these theories explain the decline, they frustrate genre purists who still love the strategic gameplay. Unfortunately, the AAA industry has prioritized action-centric titles and increasingly abandoned classic turn-based RPGs to niche developers.

Turn-Based vs. Real-Time Combat

Let‘s examine the inherent trade-offs between real-time and turn-based combat systems:

Turn-Based

Pros:

  • Strategic depth rewarding smart decisions
  • Methodical gameplay perfect for tactical players
  • Party customization and resource management
  • No need for twitch reflexes

Cons:

  • Slow pace could be repetitive or boring
  • Disconnected from real-time exploration
  • Actions lack visceral impact

Real-Time

Pros:

  • Exciting, kinetic battles
  • Immersive integration with world exploration
  • Enhanced realism
  • More instantly gratifying and accessible

Cons:

  • Emphasis on reflexes over strategy
  • Chaotic, less control over individual actions
  • Balance issues
  • Lower potential for builds/customization

There are convincing arguments on both sides of this divide. Some modern RPGs try to deliver the best of both worlds by fusing real-time and turn-based elements into a hybrid battle system. But for players who want careful, intellectual combat, pure turn-based RPGs are hard to replace.

Notable Modern Turn-Based RPGs

While no longer dominating sales charts, classic turn-based RPGs thrive in the mid-tier and indie spaces. Passionate developers continue innovating within the genre:

Divinity: Original Sin 2 (2017) – This critically acclaimed fantasy WRPG sold over 5 million copies. Players praise its complex tactical combat and co-op multiplayer.

Persona 5 (2016) – The stylish anime aesthetics and demon-collecting battle system made this urban JRPG a breakout hit with 1.4 million sales.

Slay the Spire (2019) – An indie deckbuilding roguelike praised for its innovative turn-based card game battles. It sold over 3 million copies.

Into the Breach (2018) – This indie tactics game focuses entirely around turn manipulation and positioning. IGN called it "a perfect strategic board game come to life."

Battle Chasers: Nightwar (2017) – Inspired by turn-based JRPG classics, this comic book RPG revived the genre‘s roots to critical acclaim.

These games demonstrate the lasting appeal of strategic turn-based combat. While now considered niche, dedicated developers continue pushing the genre forward.

Does Turn-Based RPGs Have a Future?

What does the future hold for classic turn-based RPGs? There seems to be a glass-half-full/empty dynamic among gaming industry analysts:

Pessimists argue turn-based mechanics:

  • Feel outdated and restrictive

  • Will continue declining against action games

  • Are sustained only by nostalgia

  • Are too complex for mass appeal

Optimists counter that turn-based games:

  • Offer deeper gameplay than button-mashing action

  • Will swing back into vogue due to market boredom

  • Can refresh the genre by blending with real-time elements

  • Excel in the indie space where innovation thrives

While the AAA industry seems to have moved past classic turn-based RPGs, I remain cautiously optimistic about the genre‘s future. Developers who focus on strategic gameplay and mechanical depth over flashy graphics could lead a turn-based revival. And by incorporating accessibility options, tutorials, and appealing presentation, they can make the games click with a wider audience. Blending turn-based strategy with real-time elements also opens up exciting new possibilities.

Conclusion

Turn-based RPGs have carved out a niche that endures due to its methodical, intellectual style of play. While no longer mainstream, passionate developers and fans uphold the legacy of these strategic, story-driven games. Turn-based mechanics have already demonstrated amazing adaptability over decades of gaming evolution. With imagination and innovation, turn-based RPGs could see a resurgence by delivering rewarding gameplay that other genres lack. In the meantime, gamers wanting rich systems, tactical depth, and thoughtful play can still lose countless satisfying hours to these classics. Turn-based RPGs aren‘t going anywhere – their dedicated fanbase will make sure of that!

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