Hi there! As someone with over 10 years of experience testing websites and apps on thousands of real mobile devices, I‘ve seen firsthand the critical importance of accessibility. With mobile being central to how we live, work, and connect, ensuring everyone can use mobile apps is an imperative.
In this comprehensive guide designed specifically for you, I‘ll share everything I‘ve learned about making mobile apps accessible and testing them properly.
We‘ll cover:
- Eye-opening mobile usage statistics that reveal the scope of needs
- Accessibility standards for inclusion on iOS and Android
- Step-by-step guidance on manual testing processes
- Top automated testing tools to amplify efforts
- Common issues and practical tips to address them
- Additional resources for your accessibility journey
Let‘s get started!
The Growing Need for Mobile Accessibility
As our world goes increasingly mobile, ensuring apps are accessible and optimized for everyone is key. Consider these revealing statistics:
- There are over 1 billion smartphone users globally with disabilities or functional limitations
- 56% of visually impaired internet users say mobile devices are essential for independence
- 75% of hearing impaired individuals own smartphones compared to 65% of general population
And with an aging worldwide population, age-related capability declines will drive more demand for accessibility.
Simply put: accessible mobile experiences are essential for allowing people to participate equally in society. By building and testing apps inclusively, we can transform possibilities for millions worldwide.
Mobile Operating Systems Advance Accessibility Features
Modern mobile platforms include powerful built-in accessibility capabilities:
iOS VoiceOver
- Available since 2009
- Enables full touchscreen navigation via text-to-speech
- Advanced gestures for efficient control
- Braille keyboard input support
Android TalkBack
- Launched in 2012
- Also utilizes text-to-speech to make touch interfaces usable when blind
- Customizable gestures and menus
- Links into other accessibility services like magnification
Additional Tools
Both provide integrated screen magnifiers, screen readers, dictation services, and assistive configuration utilities. These embedded options complement dedicated 3rd party apps.
Overall iOS and Android now enable full device use solely via audio guidance and expanded touch targets. But total accessibility requires companies consciously support these tools.
Mobile Accessibility Standards and Guidelines
To make apps on both major platforms accessible, it‘s key to follow platform developer guidelines:
iOS Human Interface Guidelines
Apple‘s HIG deeply covers preferred implementations for integrating with VoiceOver, switch controls, closed captions, and other assistive technologies.
Specific criteria include:
- Assigning accessible labels to all interface elements
- Appropriate use of alternative text for images
- Color contrast minimums of 3:1 or 4.5:1
- Logical reading order and hierarchy for screen reader users
- Avoiding solely conveying info via sound, shape, or visual location
Adhering to the HIG results in the most seamless and integrated accessibility experience on iOS.
Android Accessibility Developer Guidelines
Similarly, Android publishing extensive recommendations optimized for TalkBack and other capabilities:
- All touchable elements should have textual labels
- Form elements should correctly utilize LABEL tags
- Use content descriptions to add context invisible to sighted users
- Allow exclusive voice navigation between sections
- Support external hardware keyboards
Android even quantifies baseline technical standards and test procedures for accessibility. Targeting AA or higher conformance enables reaching millions more users.
Both sets of guidelines are expansive but essential reading.
Step-by-Step Mobile Accessibility Testing Methodology
With key criteria in mind, let‘s explore recommended testing processes:
Manual Testing
While automating checks has advantages, manual testing most accurately simulates real user experiences.
Testing with screen readers
- Enable VoiceOver (iOS) or TalkBack (Android)
- Navigate app without looking at the screen to identify issues
- Verify elements are labeled appropriately for context without visuals
- Check controls can be understood from audio alone
- Follow logical focus order between sections
- Attempt common use cases like form entry solely with reader
Testing with magnification
- Set magnification over 400%
- Pan across views looking for truncated/overlapping content
- Attempt using controls and verifying legibility
- Enter sample form data and evaluate readability
- Return magnification to default
- Note any layout or usage issues observed
Testing with alternative input
- Activate switch controls or keyboard navigation
- Access all features using just these methods
- Input sample form data utilizing them
- Attempt advanced gestures like swipe typing
- Check for any information conveyed uniquely via touch
Be extremely methodical when evaluating apps this way — small cumulative issues severely impact accessibility.
Automated Testing
Automated tools help efficiently catch common mistakes:
- Code structure validators find missing tags or misconfigurations
- Color contrast analyzers programatically assess combinations
- Machine learning can identify missing image alt text at scale
- CI integrations run packages like aXe engine during development
Think of these as assisting manual testing effectiveness — not replacing it completely.
Real Device Testing
While simulators have improved, subtle performance differences on real mobile hardware can cause issues:
- Laggy animations or gestures may become unusable
- Slowdowns obscure screen reader speech
- Battery powered devices better model real-world unpredictability
Investing in real device labs or cloud access enables catching misses before users do.
Resolving Common Mobile App Accessibility Issues
Let‘s explore some frequent mobile app issues and practical solutions:
Fonts/colors have insufficient contrast
- Use color contrast analysis tools to identify failing combinations
- Alter problematic pairs to meet or exceed accessibility ratio thresholds
- Enable iOS/Android dark mode support for additional options
Screen reader cannot discern context and flow
- Markup elements for programmatic access without visual cues
- Clarify relationships between non-text items via accessibilityLabel
- Guide navigation order using accessibilityHint properties
Users struggle targeting small touch areas
- Apply platform minimum tappable control sizes
- Consider expanding touch targets for better inclusion
- Improve precision alignment between hitboxes and buttons
Motion effects trigger vestibular issues
- Allow disabling animated transitions in settings per platform guidance
- Warn users before showing motion graphics where unavoidable
- Never animate UI or content by default without consent
Thoughtfully addressing common pitfalls like these at design time reduces need for later rework.
Closing Thoughts and Additional Resources
Hopefully this mobile accessibility testing overview has been helpful! Keep focusing on inclusion as a priority rather than later obligation.
Here are additional resources for your journey:
- W3C Mobile Accessibility Tutorials
- BBC Mobile Accessibility Checklist
- Android Accessibility Testing Guide
Stay empowered levelling-up your accessibility game! Feel free to ping me with any other questions. Talk soon!