Introduction

As a professional gamer specializing in Armored Core titles, I‘ve mastered using these mechs‘ massive arsenals to annihilate opponents in the arena. Trust me when I say your weapons make all the difference.

The Core: Weapon Types and Unlocking

Before we dive deeper, let‘s review the basics of attaching guns to your mech.

Mounting Weapons

You can equip weapons to the following hardpoints:

  • Right Arm: Primary means of offense
  • Left Arm: Supports right arm
  • Right Shoulder: Heavy weapons like missiles
  • Left Shoulder: Additional heavy firepower

Weapon Types

Weapons fall under these categories:

  • Kinetic (Gatling Guns, Machine Guns): Rapid projectile damage
  • Energy (Lasers, Plasma): Sustained beam/blast damage
  • Explosive (Missiles, Rockets): Area of effect damage
  • Special (Flamethrowers, Pile Bunker): Unique effects

Unlocking Weapons

New weapons become available by:

  • Progressing through story missions
  • Completing optional arena fights
  • Achieving certain combat milestones

Now let‘s survey your options for arming devastating weapon loadouts.

Right Arm Guns: Offensive Firepower Up Close

Your right arm weapon delivers primary damage in close quarters. I recommend equipping guns suited to shredding foes at mid-to-short range.

Hard-Hitting Kinetics

Weapons like assault rifles, submachine guns, and shotguns excel here by unleashing high volumes of projectile damage rapidly. The multi-barreled XX-XXX gatling gun provides withering suppressive fire, while the YY-YYY combat shotgun literately tears through armor plating.

Precision Energy Weapons

Alternatively, energy weapons afford more surgical precision via continuous beams. The ZZ-ZZZ plasma rifle‘s searing blasts maintains damage on moving targets, whereas the AA-AAA laser rifle delivers incredible armor penetration at range.

I suggest pairing kinetic and energy weapons to adapt engagement range. Use shotguns or SMGs up close, then switch to plasma rifles or laser rifles for mid-range.

Left Arm Guns: Supporting Your Offense

The left arm supplements your primary weapon with additional firepower…

Augmenting Armament Type

Equipping an energy weapon in your left arm balances the right arm‘s kinetics and vice versa. The rapid-fire BB-BBB prismatic laser pairs perfectly with the hard-hitting YY-YYY combat shotgun.

Offsetting Weaknesses

Alternatively, the left gun can shore up the right‘s weaknesses. The CC-CCC grenade launcher provides mid-range explosive attacks to cover the XX-XXX Gatling gun‘s range shortfall.

No matter your approach, the left arm‘s role is enabling flexibility…

Shoulder Weapons: Heavy Backline Artillery

While arm weapons dish direct punishment, shoulder weapons deliver devastating indirect firepower from range.

Missile Launchers

Equipping missiles enables striking targets from long range. Simple launchers like the DD-DDD SRM pod provide basic volleys, while the EE-EEE vertical missile system unleashes salvos of unguided rockets for saturation attacks.

Unique Weapons

Specialized weapons also mount on the shoulders, though often with substantial weight. The insidious FF-FFF plasma mortar functions like long-range artillery. Just beware its hefty ammunition consumption.

In general, use shoulder weapons to soften up hardened positions from afar before closing to finalize with arm weapons. Their sheer firepower shines when coordinating with allies.

While Armored Core 6 offers deep weapon customization, some loadouts simply outperform. As a Raven mercenary veteran, I swear by these builds:

Jack-of-All-Trades Loadout

My go-to generalist loadout balances capabilities for any occasion:

  • Right Arm: YY-YYY Combat Shotgun (decimates at close range)
  • Left Arm: BB-BBB Prismatic Laser (sustained damage at range)
  • Right Shoulder: DD-DDD SRM Pod (pepper targets from afar)
  • Left Shoulder: Chaff/Flare Launcher (light utility)

This provides solid offense up close with the shotgun, while the laser and missiles enable mid-to-long range engagement flexibility. The light utility launcher minimizes mobility reduction – crucial for flexibility.

Heavy Siege Platform

When tasked with cracking hardened complexes, I break out old reliable "Atlas" by equipping four heavy weapons:

  • Right Arm: XX-XXX Gatling Cannon (wither anything quickly)
  • Left Arm: CC-CCC Grenade Launcher (punish entrenched troops)
  • Right Shoulder: EE-EEE Vertical Missile System (pummel targets through saturation)
  • Left Shoulder: FF-FFF Plasma Mortar (rains high-damage plasma bombardment)

This awesome loadout lacks finesse, but more than compensates with overwhelming destructive potential. Just be sure your operations budget includes the inevitable mountain of spent ordnance!

I‘ve outlined plenty of expert insights on leveraging Armored Core 6‘s vast arsenal effectively. Now get out there, equip some heavy weaponry, and rain down hellfire upon the battlefield!

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